In a world teuning towards more symbiotic compatibility between hardware components like Valve's own gaming handheld console - with Asus coming into this picture as the partner du jour courtesy of its ROG ally, one wonders if there could be anything that hasn't already been addressed by such an innovative marriage. After all it seems only yesterday when we were rejoicing at SteamOS release notes citing "Added support for extra ROG Ally keys", but in retrospect - a decade has passed since the very first murmurs of this alliance which began with Valve’s Linux-based “Steam Machine” PC game console, and now, one is left to ponder over whether such an amiable relationship really does portend that there might be some truth behind those oft-repeated prophecies regarding ROG Ally receiving support from SteamOS.
In a rather unexpected turn of events - or so it seems at least according to the very recent press releases and Valve's design lead Lawrence Yang now publicly confirming they will indeed offer extensive hardware compatibility for not just any Asus-made device but specifically their “ROG ally,” as well, which leaves an observer wondering if this might be one such rare occasions where we have a company literally throwing down its gauntlets in order to achieve what amounts almost near complete domination of the market. Not only does it seem that Valve is supporting ROG Ally - there are also rumors they will even support various other gaming console from Asus and possibly others, meaning this might just be more than your run-of-the-mre 'collaborative union'.
One wonders if these assertions hold any truth when we find ourselves in a rather incredulous situation where it seems that all of the best laid plans by both parties have been fully carried out - to such an extent even. As one carefully dissects this symbiotic partnership, however brief or protracted their collaboration may be – whether as ‘Steam Machine’ PC console came about from Valve’s Linux-based SteamOS, which is already widely known and has a lot of practical uses like “Big Picture Mode” on the Windows steam client - there still lingers an air that can only spell out something even more profound than this: A truth so deep it seems to seep into every pore or at least beget such thoughts in us all, especially those who follow where Asus ROG Ally console is concerned.
A few days ago some folks spotted a line within Steam’s latest release notes - which said “Added support for extra RAG ally keys” without any explanation from the company – until now that is when it seems they meant this was in reference to their gaming handheld, but no one actually knows what ROG Ally console looks like as yet so there must be an air of mystery or a shroud hanging over all these consoles which are being released under SteamOS - and even more reason for those who closely follow developments within the company’s Linux-based “Steam Machine” PC game series.
As designer Yang has now explained to The Verge, this means they're providing support not just any ROG Ally console but every one that is produced from them in all their varied designs – especially since so many people are looking at handheld consoles these days - which makes a person wonder if the company will ever be able to meet such demands and requirements for hardware compatibility within each SteamOS iteration or whether they might actually become too difficult an ambition even with current financial backing of Valve’s “Steam Machine” PC console.
One cannot help but laugh when told that this support is not just limited ROG Ally - which looks like the very first steps towards a grand master plan hatched by designers in their most ingenious moments and then carefully carried out as they were to bring all these divergent hardware components together – no matter what happens next between “SteamOS” from Valve, or its Asus partnership on any future consoles.
In an era where even big boys like Microsoft have entered the fray with product after product seeking market share - it is amazing that such a small company can achieve so much without necessarily having to be as large in order still keep their foot flat and firm upon ground of ever growing popularity: there’s no better example than when they were dreaming up “SteamOS” from very first PC game console called ‘Linux-based Steam Machine’ by Valve - which has been well-documented now for all those
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